Sarunas Ramonas

Unreal Engine developer

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Interactive visualization platform.

sarunas.ramonas2022-08-17T20:34:41+00:00

(Id3d) (VR, Multitouch terminal)

My role in this project: UE4 (VR, C++) programmer, technical artist.

My tasks: Tools for designers development, HTTPS requests, Decrypt info from server, VR platform creation, Multitouch mechanics creation, dynamic and interactive mini-map development. Seamless switching via interfaces of PC, Touchscreen, and VR.

About the project: Custom-built app for off-plan property sales. ​The software is most effectively used when displayed in sales suites, expos, or personal meetings with potential property buyers. It was created for virtual reality and a touchscreen terminal.

Main app features implemented by myself.

Dynamic lights tool

Interior, exterior, and environment dynamic lighting.
Created dynamic lighting schemes feature for sky lighting for artists. This feature allows to set color scheme for precise time of day and allows to control interpolation between them.

Dynamic lights tool demo

Responsive system for selecting apartments and a dynamic favorite list

This feature allows end users to check for available property and also filter selection by parameters.
Data comes from the server or it can be manually set in a different file locally.

Responsive system demo
Responsive system’s get data function diagram

Dynamic Mini-map

This is a dynamic UE4 widget system, which is a loading floor plan by apartment index, the floor of the apartment. Sets floor plan orientation which is better to understand for end users. Indicates current position on a map.

Dynamic mini-map demo.

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